package game.entity;

/**
 * Created by datou on 2017/3/22.
 */
public class Equip {
    private String name;
    private String type;
    private Long speedPlus;
    private Long attackPlus;
    public void infoEquip(){
        System.out.println("名称:"+this.getName()+"\n速度增效:"+this.getSpeedPlus()+"\n攻击增效:"+this.getAttackPlus()+"\n防御增效:"+this.getDefencePlus());
    }
    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getType() {
        return type;
    }

    public void setType(String type) {
        this.type = type;
    }

    public Long getSpeedPlus() {
        return speedPlus;
    }

    public void setSpeedPlus(Long speedPlus) {
        this.speedPlus = speedPlus;
    }

    public Long getAttackPlus() {
        return attackPlus;
    }

    public void setAttackPlus(Long attackPlus) {
        this.attackPlus = attackPlus;
    }

    public Long getDefencePlus() {
        return defencePlus;
    }

    public void setDefencePlus(Long defencePlus) {
        this.defencePlus = defencePlus;
    }

    private Long defencePlus;
}
